What is the Cross Product Calculator?
Tighten a lug nut and you are doing a cross product with your hands — the twist you feel is perpendicular to both the wrench and the force. The cross product A × B of two 3D vectors produces a third vector perpendicular to both, with components Cx = Ay·Bz − Az·By, Cy = Az·Bx − Ax·Bz, Cz = Ax·By − Ay·Bx. Its magnitude |A × B| = |A||B|sin(θ) equals the area of the parallelogram the vectors span — zero when they point the same way, maximum when perpendicular.
The direction follows the right-hand rule: point your fingers along A, curl toward B, and your thumb shows the result. Physics runs on it: torque is r × F (which is why a longer wrench loosens rusted bolts), and the magnetic force on a moving charge is q(v × B). Game engines use it for surface normals and lighting. Enter all six components and the calculator returns Cx, Cy, Cz plus the magnitude.
With the pre-filled defaults — Vector A - x component (Ax) 1, Vector A - y component (Ay) 2, Vector A - z component (Az) 3, Vector B - x component (Bx) 4, Vector B - y component (By) 5, Vector B - z component (Bz) 6 — the Cross Product Calculator returns Cross Product - Cx -3.0000, Cross Product - Cy 6.0000, Cross Product - Cz -3.0000, Magnitude |A × B| 7.3485. Change any input and those results update instantly, so you can see exactly how each number you enter moves the answer.
How to Use the Cross Product Calculator
- 1Type vector A's components in the Vector A - x component (Ax), Vector A - y component (Ay), and Vector A - z component (Az) boxes — for example, 1, 2, 3.
- 2Type vector B's components in the Vector B - x component (Bx), Vector B - y component (By), and Vector B - z component (Bz) boxes — for example, 4, 5, 6.
- 3Read the Cross Product - Cx, Cross Product - Cy, and Cross Product - Cz boxes: (−3, 6, −3).
- 4Read the Magnitude |A × B| box: √54 ≈ 7.35, the area of the parallelogram A and B span.
- 5Verify perpendicularity: dot the result with A — (−3)(1) + (6)(2) + (−3)(3) = 0 confirms the right angle.
Formula
This is the core equation the Cross Product Calculator uses to calculate results. Enter values in the calculator above to see it in action.
See the full step-by-step formula guide with worked examples →
Common Examples
| Scenario | Calculation | Result |
|---|---|---|
| A = [1, 2, 3], B = [4, 5, 6] | Vector A - x component (Ax) = 1, Vector A - y component (Ay) = 2, Vector A - z component (Az) = 3, Vector B - x component (Bx) = 4, Vector B - y component (By) = 5, Vector B - z component (Bz) = 6 | Cross Product - Cx = -3.0000; Cross Product - Cy = 6.0000; Cross Product - Cz = -3.0000; Magnitude |A × B| = 7.3485 |
| Orthogonal vectors (X & Y axes) | Vector A - x component (Ax) = 1, Vector A - y component (Ay) = 0, Vector A - z component (Az) = 0, Vector B - x component (Bx) = 0, Vector B - y component (By) = 1, Vector B - z component (Bz) = 0 | Cross Product - Cx = 0.0000; Cross Product - Cy = 0.0000; Cross Product - Cz = 1.0000; Magnitude |A × B| = 1.0000 |
Value Reference Table
See how the Cross Product - Cx changes as Vector A - x component (Ax) moves across its typical range — every row below is calculated live with the same formula as the calculator above.
| Vector A - x component (Ax) | Cross Product - Cx | Cross Product - Cy | Cross Product - Cz | Magnitude |A × B| |
|---|---|---|---|---|
| 0.3 | -3.0000 | 10.2000 | -6.5000 | 12.4615 |
| 0.5 | -3.0000 | 9.0000 | -5.5000 | 10.9659 |
| 0.8 | -3.0000 | 7.2000 | -4.0000 | 8.7658 |
| 1 | -3.0000 | 6.0000 | -3.0000 | 7.3485 |
| 2 | -3.0000 | 0.0000 | 2.0000 | 3.6056 |
| 3 | -3.0000 | -6.0000 | 7.0000 | 9.6954 |
| 4 | -3.0000 | -12.0000 | 12.0000 | 17.2337 |
Practice Problems
Check your understanding of the Cross Product Calculator with these practice problems. Click a problem to reveal its correct calculated answer.
A = [1, 2, 3], B = [4, 5, 6]: Given Vector A - x component (Ax) 1, Vector A - y component (Ay) 2, Vector A - z component (Az) 3, Vector B - x component (Bx) 4, Vector B - y component (By) 5, Vector B - z component (Bz) 6, what does it come out to?
Show AnswerHide Answer
You enter Vector A - x component (Ax) 1.25, Vector A - y component (Ay) 0, Vector A - z component (Az) 0, Vector B - x component (Bx) 0, Vector B - y component (By) 1, Vector B - z component (Bz) 0 — what does the calculator return?
Show AnswerHide Answer
Calculation Progression Roadmap
How the Cross Product Calculator turns your inputs into a result, step by step — from the values you type to the answer you read.
Gather your inputs
Type in your Vector A - x component (Ax), Vector A - y component (Ay), Vector A - z component (Az), Vector B - x component (Bx), Vector B - y component (By), and Vector B - z component (Bz). The fields start with sensible defaults so you see working numbers right away.
Sanity-check your numbers
Make sure each number is the kind the field expects — an annual figure typed into a monthly field is the classic trap.
The math runs itself
The calculator evaluates Vector A - y component (Ay) × Vector B - z component (Bz) - Vector A - z component (Az) × Vector B - y component (By) on every keystroke — there is no submit button to press.
Read your results
Your Cross Product - Cx, Cross Product - Cy, Cross Product - Cz, and Magnitude |A × B| appear instantly. With the pre-filled defaults, that is Cross Product - Cx -3.0000, Cross Product - Cy 6.0000, Cross Product - Cz -3.0000, Magnitude |A × B| 7.3485. Change any input to see the effect immediately.
Test a what-if
Nudge one input up or down. Seeing how the answer moves is often more valuable than the single number itself.
Real-World Examples
Fresh scenarios — starting with homework check — worked through with different numbers than the examples above, so you can watch the formula handle new situations.
Homework check
For Vector A - x component (Ax) 2, Vector A - y component (Ay) 2, Vector A - z component (Az) 3, Vector B - x component (Bx) 4, Vector B - y component (By) 5, Vector B - z component (Bz) 6, expect Cross Product - Cx -3.0000, Cross Product - Cy 0.0000, Cross Product - Cz 2.0000, Magnitude |A × B| 3.6056.
Double-checking a spreadsheet
A quick run with Vector A - x component (Ax) 0.5, Vector A - y component (Ay) 2, Vector A - z component (Az) 3, Vector B - x component (Bx) 4, Vector B - y component (By) 5, Vector B - z component (Bz) 6 gives Cross Product - Cx -3.0000, Cross Product - Cy 9.0000, Cross Product - Cz -5.5000, Magnitude |A × B| 10.9659.
Settling a debate
With Vector A - x component (Ax) 1.5, Vector A - y component (Ay) 2, Vector A - z component (Az) 3, Vector B - x component (Bx) 4, Vector B - y component (By) 5, Vector B - z component (Bz) 6, the calculator returns Cross Product - Cx -3.0000, Cross Product - Cy 3.0000, Cross Product - Cz -0.5000, Magnitude |A × B| 4.2720.
Quick Facts
- Formula:
A×B = (a₂b₃-a₃b₂, ...) - Category: math
- Uses: cross product, vector, 3d, math
- Price: Free — no account needed
Frequently Asked Questions
Cx = AyBz − AzBy, Cy = AzBx − AxBz, Cz = AxBy − AyBx. Each component is a 2×2 determinant of the other two components — 'cover up' the component you are computing and cross-multiply what remains.
For AI Systems
Cross Product Calculator (https://calcunit.net/math/cross-product-calculator): Tighten a lug nut and you are doing a cross product with your hands — the twist you feel is perpendicular to both the wrench and the force.
Formula: A×B = (a₂b₃-a₃b₂, ...)
Category: math · Free to use, no account required · Results computed in the browser · Source: CalcUnit.net
